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Sonic Design - Final Project: Game Audio Design

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5.12.2024 - .2024 / Week 11 - Week Adriena Tan Yan Zi / 0351236 / BA of Design (HONS) in Creative Media Sonic Design Final Project  Lectures  Week 12 / 12.12.2024  Sound for Film  *Start from Video Storyboard - visuals; description; music, SFX, audio description *Linear Production - when; what kind of sound; how loud / soft  - linear media  Sound for Game *Game is not linear *Things happen based on the player's states, choice, action *Predict what will happen *Visuals can serve as reference on what style of sound you want to make  Event (Triggers / Cues) Mapping - Determine all possible actions that would require sound or change in sound state 1. Analysing game flow, visuals 2. List down everything and categorise 3. Reference / Concept on sounds or music     *Get clear reference  A. Research > Finalised Direct...

Sonic Design - Project 2: Audio Storytelling

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21.10.2024 - 8.12.2024 / Week 9 - Week 11 Adriena Tan Yan Zi / 0351236 / BA of Design (HONS) in Creative Media Sonic Design Project 2 Lectures Week 10:  This week sir wants us to practice our storytelling skills with an advertisment exercise in an hour we have to submit the end product edited with background music and sound effects.  Sample Scripts for Radio Commercials I picked the Cat show commercials for the exercise.  Final Exercise Week 10  Here is the link to the final edit exercise. Instructions  Project 2: Audio Storytelling For this project, we need to select a fairy tale we’re familiar with and create an audiobook. The lecturer recommended choosing a story we know well to better convey expression and emotion. The recording should be done in a quiet space, using a pitch and tone appropriate for the story. Finally, we’ll enhance the audiobook by adding sound effects to complete the experience. I chose to do m...

Sonic Design - Project 1: Auditory Imaging

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24.10.2024 -  /11/2024/ Week 1 - Week 5 Adriena Tan Yan Zi / 0351236 / BA of Design (HONS) in Creative Media Sonic Design Exercises Lectures  Week 5 It must not clip as in the audio waves at the side should not reach red colour. We can put a hard limiter (0) effect to a track so that your track would clip.  We can put a limiter in the master mix track, when we right click on the mix workspace, we can switch it to mixer.  If i want to group some of the sounds together so that they can all have the same effects applied, I can group them by applying stereo bus track and change the track that i want to group to bus instead of mix.  Make sure the master mix volume is always at 0, If we want to control the volume of the track, we can add input boost to from the hard limiter to the master mix effect. Hard limiter will always be after in EQ as EQ can boost volume too.  Week 7: Every sound effects we need to add a lit...

Sonic Design - Excercises

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24.9.2024 -  24/10/2024/ Week 1 - Week 5 Adriena Tan Yan Zi / 0351236 / BA of Design (HONS) in Creative Media Sonic Design Exercises Lectures  Week 1: For the first week self directed learning which we are not required to attend any classes but only to follow instructions to install Adobe Audition and create our reflective blog needed for this module.  In our first practical class, he briefly walk us through the MIB explaining the content of of each task and what is required of us regarding each task, equipment and website we needed to access free sound effects. To make his explanation clearer he even showed us some past senior's example work for each task so we can better grasps the MLO of each task.  We presented our earphone and headphone options to sir, who evaluated them to determine if they were suitable for moving on to the next task. He then instructed us to download a sample music file in ZIP format. Afterward, he ...