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Showing posts from July, 2024

Project (Final) - Character Modeling

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26/06/2024 - 28/07/2024 / Week 12 - Week 14 Adriena Tan Yan Zi / 0351236 3D Modelling / Bachelor of Design (Hons) in Creative Media Final Project - Character Modeling Instructions  PROJECT III (FINAL) : ORGANIC MODELING (CHARACTER) 1. You are required to produce an organic 3D model of a character from a model sheet. The example pictures shown are just a sample and demo purposes. You may search the image reference and model sheet of your favourite character.  2. Model the character using polygon tools and techniques based on what you have learnt. 3. Apply the right material and texture to give its appearance.  4. Apply three points lighting and render. 5. Use Eevee or Cycle rendering for final output. Output size is 1280 x 720 with png format. 6. Upload in your e-portfolio and update the link on TIMES platform as submission. 7. Submission is on Week 14. Final Project - Character Modeling Requirements: Output size: 1280 x 720  Format: .png Rendering engine: Eevee or Cycles M

PROJECT 4 - ABSTRACT MOTION

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11/07/2024 - 25/07/2024 / Week 12 - Week 14 Adriena Tan Yan Zi / 0351236 Motion Graphics/ Bachelor of Design (Hons) in Creative Media PROJECT 4 - ABSTRACT MOTION Instructions DESCRIPTION: 1. Students will synthesis the knowledge gained in task 1, 2 and 3 for application in task 4. Students are to create an theme based abstract motion graphic video that consist a good audio visual say it in 3D/2D, mix media or any experimental visual output that has strong theme. 2. Students describe and reflect on their competencies within the design studio context, supported by evidence. Reflect on how to empathize with others within group settings, interact positively within a team and foster stable and harmonious relationships for productive teamwork. The reflective writing is part of the *TGCP. REQUIREMENTS: 1. Students are to use information for any proposed channel (*existing or fictional) • create mood-boar