Sonic Design - Final Project: Game Audio Design
5.12.2024 - .2024 / Week 11 - Week Adriena Tan Yan Zi / 0351236 / BA of Design (HONS) in Creative Media Sonic Design Final Project Lectures Week 12 / 12.12.2024 Sound for Film *Start from Video Storyboard - visuals; description; music, SFX, audio description *Linear Production - when; what kind of sound; how loud / soft - linear media Sound for Game *Game is not linear *Things happen based on the player's states, choice, action *Predict what will happen *Visuals can serve as reference on what style of sound you want to make Event (Triggers / Cues) Mapping - Determine all possible actions that would require sound or change in sound state 1. Analysing game flow, visuals 2. List down everything and categorise 3. Reference / Concept on sounds or music *Get clear reference A. Research > Finalised Direct...